Splash Screen
If it's gonna take a while to start up our Swing app, then we probably wanna display a splash screen.
It's easy with Java6 - just add a -splash command-line option.
We initialise a SplashScreen instance and get its Graphics2D as follows.
where in drawSplash() we draw a progress bar ourselves over the splash image
using the Graphics2D instance.
Code Snippet
public class SplashTest {
static Logger logger = Logger.getLogger(SplashTest.class.getSimpleName());
final SplashScreen splash = SplashScreen.getSplashScreen();
Rectangle splashBounds;
Graphics2D splashGraphics;
protected void initSplash() throws Exception {
if (splash == null) {
throw new Exception("no splash image specified eg. -splash:mysplash.png");
}
splashBounds = splash.getBounds();
splashGraphics = (Graphics2D) splash.createGraphics();
...
}
protected void updateSplash(String status, int progress) {
if (splash == null) return;
drawSplash(splashGraphics, status, progress);
splash.update();
}
...
}





