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What do you call a...well, that's the problemPosted by timboudreau on May 5, 2009 at 6:45 PM PDT
A few of months ago I blogged about a simple but powerful pattern for working with Objects not key/value pairs - use dynamic proxies to generate an implementation of an interface, which delegates to the backing storage transparently. It's ready to become a small open source project.
Names are important — they should either be communicative and say what a thing is/does — or they should be completely ad-hoc (think bird names and such).
What do you call a library/class where:
Lobby of the Blue Tree hotel in Brasilia, Brasil It amazes me that they found real trees that look like computer-generated fractal trees in an architect's 3D model »
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Submitted by fabriziogiudici on Wed, 2009-05-06 04:14.
Given that "marshalling (similar to serialization) is the process of transforming the memory representation of an object to a data format suitable for storage or transmission." and that you're dealing with standard getters/setters, what about "Simple Bean Marshalling"? If I understand properly, this definition covers a broader case (you're talking about Map-like structures, while marshalling could be anything). So, perhaps "Simple Property Marshalling" is more adequate? After all, people usually marshalls properties in Map-like structures.
Submitted by vieiro on Wed, 2009-05-06 11:19.
"Simple Property Marshalling"? That's too long!
This is a clear case of a Small Object Accelerator (SOA, aka Object Fabric or Objectron Builder), producing Objectrons from interfaces and values.
(Note that Objectrons are radiactive and must be used with care).
I think someone is building a Big One of these ([1]) to find a particle that God has lost somewhere ([2]).
[1] http://public.web.cern.ch/public/en/LHC/LHC-en.html
[2] http://ngm.nationalgeographic.com/2008/03/god-particle/achenbach-text
Submitted by vieiro on Wed, 2009-05-06 23:00.
I forgot to mention that these Objectrons are *very* useful to me right now, so thanks and congratulations!
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