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An Eye-Opening Talk on UI DesignPosted by marinasum on June 4, 2009 at 9:28 AM PDT
I much enjoyed listening to Ben Galbraith of Mozilla expound on user-interface design at JavaOne yesterday afternoon. Not only is the title, Creating Compelling User Interfaces, eye-catching, the content is well supported by quotations from experts. The Importance of UI Appealing UI attracts users irrespective of the underlying code. "If you have terrible code but users like your software, that's a good scenario. The opposite isn't true, however," Galbraith said, citing examples of "highly pragmatic" yet wildly successful Facebook and MySpace, thanks to their stellar UI. "Creating UI takes a ton of time-intensive work. It involves craftsmanship, that is, devotion to getting things right in creative acts," Galbraith continued. A case in point is the Firefox browser icon, which took the design engineer countless hours to refine. UI advocate Alan Cooper strongly believes that craftsmanship is measured by quality, not by speed. "Best of market trumps first to market," he once said. Separately, even though some folks believe that internal applications don't merit as much attention as external ones, Galbraith disagreed because the former definitely affect employee effectiveness. Relationship With User Expectations "Expectations are constantly on the rise and people expect software to be beautiful and to work well. The severe frustration and annoyance that users feel when [products] don't meet their expectations are irrational [yet] tangible," Galbraith pointed out. Next comes the question: Given the diversity of the user base, how do you meet everyone's expectations? Galbraith suggested that you define the types of users you’re targeting and offered a couple of pointers—
Aesthetics Rules In Galbraith's words: "In software, we tend to assume that it's all about rationalization and science. Not true." The personality and behavior of software are key. For more details on the importance of pleasing visual designs, read Stephen P. Anderson's April 21 posting, In Defense of Eye Candy. Consider the Gmail buttons, which cost many design hours. "Also, studies have shown that you can predict the winner of elections 71 percent of the time based solely on the appearance of the candidates," said Galbraith, adding that we can't avoid bias and that "people don't really know why those judgments occur automatically and quickly." The same holds true for inanimate objects, such as automobiles and Web sites. You can't count on a standard for software, however. Instead, Galbraith suggested an understanding of what the "fashion" is for software. Remember Jeff Raskin's belief that if your software's personality does not meet user expectations, it will "poison the performance of the entire system, however fine that system might be in its other aspects." Other UI Factors
Sidenote: I just read a few postings in Ben Galbraith's blog. Interesting high tech- and UI-oriented musings! »
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Submitted by pj0509 on Mon, 2009-06-08 01:54.
thanks....very informative
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