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Evan Summers's BlogSplash ScreenPosted by evanx on April 25, 2007 at 01:44 AM | Comments (0)If it's gonna take a while to start up our Swing app, then we probably wanna display a splash screen. It's easy with Java6 - just add a -splash command-line option.
We initialise a SplashScreen instance and get its Graphics2D as follows.
public class SplashTest { static Logger logger = Logger.getLogger(SplashTest.class.getSimpleName()); final SplashScreen splash = SplashScreen.getSplashScreen(); Rectangle splashBounds; Graphics2D splashGraphics; protected void initSplash() throws Exception { if (splash == null) { throw new Exception("no splash image specified eg. -splash:mysplash.png"); } splashBounds = splash.getBounds(); splashGraphics = (Graphics2D) splash.createGraphics(); ... } protected void updateSplash(String status, int progress) { if (splash == null) return; drawSplash(splashGraphics, status, progress); splash.update(); } ... } where in drawSplash() we draw a progress bar ourselves over the splash image using the Graphics2D instance.
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