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Project Darkstar's New World of Online Games

Posted by hiheiss on October 22, 2007 at 6:05 PM PDT

Anyone interested in game development, please take a look at my interview
with Sun Lab's Jeff Kesselman.

Here's the basic story: There appears to be a huge market for massive multiplayer online games (MMOGs) that scale to thousands of users, but the technical and economic challenges have been -- until now -- enormous. They require expertise in multi-threaded programming, distributed computing, and transactional processes, along with deep pockets to sustain back-end processing resources.

Kesselman claims that the open-source release of Sun Labs Project Darkstar -- which offers Java technology–based infrastructure software designed for MMOGs -- has the potential to change the industry and eliminate the risks of dupe bugs, rollbacks, disasters and more. Of equal importance, developers should be able to create more dynamic, fun and interesting games.

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