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Mauricio Leal's BlogCommunity: Mobile & Embedded ArchivesThe beginning of Tomorrow's ComputerPosted by maltron on May 10, 2007 at 04:38 PM | Permalink | Comments (3)Think about tomorrow’s computer and what is the first picture that comes to your mind ? A faster computer ? A smaller computer ? A little device talking to you because you asked where is the next theather ? Well, I think tomorrow’s computer is NOTHING. We’re not going to have any computer at all, because software will be everywhere and you won’t notice. Maybe part of your clothing, your shoes, your wallet….everything will be part of tomorrow’s computer and those “things” will be communicating with each other, giving information all the time and also reading us everything that we do and feeding back us with more and more. It certainly will be excited moment when we reach that point. I just can’t say when exactly we’re going to have tomorrow’s computer in our hands but I think we’re facing what it can be the beginning: Sun SPOT’s. Those are little devices with plenty of sensors like compass, accelerometers, light sensors and etc. It doesn’t have neither a display or a keyboard, but you do can use it Java on it. Those devices can be used in a more different ways and it’s totally worth looking it. So far, it costs US$ 550 and it’s only available in the US, which it’s a bit too much for my taste but I’m pretty sure that costs will get lower as people gets more interested on it. Right now in JavaONE, there are plenty of sessions and I’m can only hope that people will transform their software project into a hardware project, so people start developing tomorrow’s computer….right after on this Saturday, when JavaONE is over War of the Worlds I: Developers x CarriersPosted by maltron on May 09, 2007 at 02:18 PM | Permalink | Comments (2)If you’re a mobile developer like I am, you will spend hours looking for the right tools, gathering information from books, magazines and articles all over the internet and after a few days, you will be delighted about your new mobile application. But developing the mobile application itself it’s not enough: You want to show to your friends (or customers) what your application can do and play with it. Of course, when you do that, you probably will face the first barrier on mobile development: The carriers. In most part of the World, carriers has a huge power of how the application should be deploy in the devices, making a tuff life for all the developers out there. I attended an BOF last night in JavaONE’2007 called: BOF 5914 – How to Work with JavaME CarriersOk, I've developed my Java ME application. Now what?Posted by maltron on April 25, 2007 at 11:05 AM | Permalink | Comments (4)I’m pretty sure that developing a Java ME application is an incredible experience. First, because you have to be very clever on fit everything in a very tiny devices, restrained by display resolution and screen size, not much memory and a few ways of input data (usually a numeric keypad or stylus). Second, because once you did the application and you deploy into your device, it’s really feels good taking your application right into your pocket and do something useful. (I particular I loved to show off some application developed by myself, which it’s something that my friends already had in their “heavy” laptops…Sometimes, it’s hilarious). However, taking this application into the open market and get users to play, it’s totally another story. It really doesn’t matter how simple your application will be, a certain amount of quality is always required (and trust me, you’ll avoid a bunch of problems if you maintain some quality). I guess the most obvious question in your head is: All right, but how do I keep a good quality in my mobile applications? Simple answer: Use the 5 “T”’s rule: Test, Test, Test, Test and Test How to make money with MobilePosted by maltron on April 23, 2007 at 08:28 AM | Permalink | Comments (5)Although I don’t have the official numbers, I’m sure most of developers are looking a way to make money with their mobile applications. Some may find really hard to develop a business model, so you can offer Java mobile applications to millions of hunger consumers out there. | ||
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