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Frederic Barachant's BlogSwing ArchivesInteractive splined animation: first examplePosted by pepe on March 02, 2008 at 09:45 PM | Permalink | Comments (4)
In a previous blog, Tim Bourdreau asked for the difference between splines project and java.awt.GeneralPath. Here i show some of the main reasons why generalPath could not be used:
Demo consists of a gear that can be thrown to the wall when pressing a button. Gear bounces on bottom of the zone then on the wall and bounces back. Wall position can be changed anytime (even when animation is running, which can be funny on some cases when the gear bounces two times on wall :) ) and you will see splines being adapted in realtime.
Realtime Animations within matissePosted by pepe on February 13, 2008 at 10:37 PM | Permalink | Comments (2)A bug corrected in latest netbeans 6.1 enables swash to display its animations realtime while you edit withing matisse. Great effect and good step ahead in productivity. Thanks goes to Tomas Pavek for that. Even if the bug report was a bit old, he fixed it as soon as he got his eyes on it and i admit i really waited for it. So, here is a little swik capture that shows how animated components are shown. Unfortunatly, swik goofed a bit and does not show animations correctly as they are perfectly smooth on my screen, but you will see them jerk. Bah, i'm so happy i do not really care. Fun thing is that you can edit, duplicate, add components over and under animations and matisse does not matter. Everyting just animates smoothly while you setup your UI. Lovely day. :) | ||
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