Search |
||||||||||||||||||||||||||||||||||||||||||||||||||||
Blogs by topic: J2SE
J2SE![]()
Today, a tantalizing announcement by Mark Reinhold about closures in Java 7 has made its way through the twittersphere. On the same day, Neal Gafter updated his closures proposal. Here are some use cases and my unbiased opinion on this proposal. No lambdas have been harmed in the writing of this blog article.
![]()
Joshua announces Project MaiTai, a visual tool for creating interactive graphical art
![]()
Yesterday I gave a talk at a the Jacksonville JUG about Java garbage collection, monitoring and tuning, which included a demo of Finding Memory Leaks Using the NetBeans Profiler and a demo of the VisualGC plugin for VisualVM
You can view or download the presentation here
Java garbage collection, monitoring and tuning
References and More Information:
Finding Memory Leaks...
![]()
New version of SwingX library have been released. From this version on, SwingX requires at least Java 6 to function properly.
![]()
This blog entry shows using a newly language named pseudo that enable gradual typing,
the effect of a typing and the overhead of dynamic calls on a Fibonacci's function performance
using the infrastructure provided by JSR 292.
![]()
In my last attempt to stress the JavaFX platform, I ported the Strange Attractor demo/benchmark. Different from JavaFX Balls, this is not scenegraph-driven animation, but old-school "pixel by pixel" drawing… still, makes for another batch of interesting findings, including a few issues in the JavaFX Script language and its compiler, and other topics like fractal maths, BigDecimal, and...
![]()
As many of you may know, user interface design is a passion of mine. I want software that both looks pretty and acts well. I've had lots of ideas on the topic, often bleeding over into art and traditional design, in addition to usability. After thinking about it for a couple of years I've finally decided to create a blog dedicated to the topic: www.joshondesign.com
At Josh On Design I'll be...
GUI![]()
Joshua announces Project MaiTai, a visual tool for creating interactive graphical art
![]()
New version of SwingX library have been released. From this version on, SwingX requires at least Java 6 to function properly.
![]()
As many of you may know, user interface design is a passion of mine. I want software that both looks pretty and acts well. I've had lots of ideas on the topic, often bleeding over into art and traditional design, in addition to usability. After thinking about it for a couple of years I've finally decided to create a blog dedicated to the topic: www.joshondesign.com
At Josh On Design I'll be...
Swing![]()
Joshua announces Project MaiTai, a visual tool for creating interactive graphical art
![]()
New version of SwingX library have been released. From this version on, SwingX requires at least Java 6 to function properly.
![]()
As many of you may know, user interface design is a passion of mine. I want software that both looks pretty and acts well. I've had lots of ideas on the topic, often bleeding over into art and traditional design, in addition to usability. After thinking about it for a couple of years I've finally decided to create a blog dedicated to the topic: www.joshondesign.com
At Josh On Design I'll be...
Programming![]()
This blog entry shows using a newly language named pseudo that enable gradual typing,
the effect of a typing and the overhead of dynamic calls on a Fibonacci's function performance
using the infrastructure provided by JSR 292.
![]()
In my last attempt to stress the JavaFX platform, I ported the Strange Attractor demo/benchmark. Different from JavaFX Balls, this is not scenegraph-driven animation, but old-school "pixel by pixel" drawing… still, makes for another batch of interesting findings, including a few issues in the JavaFX Script language and its compiler, and other topics like fractal maths, BigDecimal, and...
Performance![]()
This blog entry shows using a newly language named pseudo that enable gradual typing,
the effect of a typing and the overhead of dynamic calls on a Fibonacci's function performance
using the infrastructure provided by JSR 292.
![]()
In my last attempt to stress the JavaFX platform, I ported the Strange Attractor demo/benchmark. Different from JavaFX Balls, this is not scenegraph-driven animation, but old-school "pixel by pixel" drawing… still, makes for another batch of interesting findings, including a few issues in the JavaFX Script language and its compiler, and other topics like fractal maths, BigDecimal, and...
Virtual Machine![]()
This blog entry shows using a newly language named pseudo that enable gradual typing,
the effect of a typing and the overhead of dynamic calls on a Fibonacci's function performance
using the infrastructure provided by JSR 292.
![]()
In my last attempt to stress the JavaFX platform, I ported the Strange Attractor demo/benchmark. Different from JavaFX Balls, this is not scenegraph-driven animation, but old-school "pixel by pixel" drawing… still, makes for another batch of interesting findings, including a few issues in the JavaFX Script language and its compiler, and other topics like fractal maths, BigDecimal, and...
J2ME![]()
In my last attempt to stress the JavaFX platform, I ported the Strange Attractor demo/benchmark. Different from JavaFX Balls, this is not scenegraph-driven animation, but old-school "pixel by pixel" drawing… still, makes for another batch of interesting findings, including a few issues in the JavaFX Script language and its compiler, and other topics like fractal maths, BigDecimal, and...
|
||||||||||||||||||||||||||||||||||||||||||||||||||||
|
|