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Don't Stop

Posted by editor on April 4, 2007 at 5:11 AM PDT

A day's pause to upgrade

In just a few hours, 10AM PDT, CollabNet will beging upgrading to the new edition of CollabNet Community Edition. The upside, once any kinks are worked out, should be better performance and the latest versions of essential tools like Subversion. The downside is that much of the site will be unavailable for 24-48 hours during the upgrade. The front page will still be here, but projects will be unavailable, as will forums, blog authoring, and most "write" access to systems. In our meeting yesterday, it was noted that some users may maintain some functionality as long as their authenitcation cookies stay valid, but we decided it's more consistent and useful to simply say we're going to be down for 1-2 days.

When we come back, we'll update the front page to announce the completion of the upgrade, and at that point, we'll be watching for any problems that crop up. We'll thank you in advance for any help you can provide in issues that you find.

See you on the other side...

We're sending our Java Today links offsite today, rather than link into projects that will be offline during the upgrade.

Yori Mihalakopoulos has posted a first preview release (.dmg, 8.5 MB) of MochaCode, "a new Java IDE designed specifically for developers who like to get their work done on a Mac." Aside from the typically-attractive Cocoa appearance, MochaCode offers context-sensitive code completion, background project building, quick access to project files, editor window/pane flexibility, and more. Yori has also kicked off a MochaCode blog.

Gavin King, project lead of Seam (and Hibernate before that) has posted his EE 6 Wishlist, Part 1. "I wanted to give a rundown on the things that are important to me, and why I think they're important. A lot of these items have come out of our experience with Seam, others have been things that have been missing from the platform for a long time. My wishlist is pretty long, so I'm going to spread it over several posts. First up, I'll talk about session beans." Discussion of Gavin's blog is underway at InfoQ and Artima. Will he get his wishes? The EE 6 Review Ballot just went up on Tuesday.

James Gosling finds himself inCrunch time for JavaOne
in today's Weblogs.
"JavaOne is just a few weeks away and the crunch is already far too intense. We're doing a review of proposed keynote demos tomorrow: it's easlly the longest "cool stuff" list we've ever had. I don't know how we're going to choose."

David Herron ponders the questions of
Test suites and harnesses and tools.
"I want to put out to the listeners a question which we've been pondering in the nascent Open JDK Quality Team. This team is still a work in progress, and we are due to become public as part of the "full launch" of the OpenJDK project."

Beans Binding for Me? You Shouldn't Have, Dean Iverson writes:
"Like any self-respecting evil genius, a new toy leads me to thoughts of world domination. What do you want do tonight?"

Speaking of Beans Binding,
in today's Forums,

Shai Almog has some thoughts about its applicability in
Re: JSR295.
"The 295 implementation requires bean properties to be observable in order to implement two way binding. It specifically requires add/removePropertyListener(String,listener) methods to be defined which also includes the requirement for managing the firing of state changes for every property... Most of the beans "in the wild" don't implement this due to the overhead so its misleading in that sense."

Hinkmond Wong explains
optional packages jsr184:
"You are correct that JSR 184 is not currently part of the current CDC (phoneME Advanced) supported optional packages (JSRs) or code base, yet. However, phoneME Advanced has a goal to include the MSA subset for our in-process MR2 release (currently in development in the trunk). For more info on the MSA subset, see The Mobile Service Architecture Specification [...] We expect full development of MR2 to complete within a year. Hope this helps."

Finally, jada points to a resource for 3D developers in
Re: new to picking - can someone help me, thanks!:
"The Fractal Land chapter in Killer Game Programming should answer your questions on how Java 3D picking can be use in your project. Here is an online version of Fractal Land. Remember to replace picking utility with the new pickfast utility for better performance."

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A day's pause to upgrade