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Project Darkstar's New World of Online Games

Posted by hiheiss on October 22, 2007 at 6:05 PM PDT

Anyone interested in game development, please take a look at my interview
with Sun Lab's Jeff Kesselman.

Here's the basic story: There appears to be a huge market for massive multiplayer online games (MMOGs) that scale to thousands of users, but the technical and economic challenges have been -- until now -- enormous. They require expertise in multi-threaded programming, distributed computing, and transactional processes, along with deep pockets to sustain back-end processing resources.

Kesselman claims that the open-source release of Sun Labs Project Darkstar -- which offers Java technology

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