Project Darkstar's New World of Online Games
Anyone interested in game development, please take a look at my interview
with Sun Lab's Jeff Kesselman.
Here's the basic story: There appears to be a huge market for massive multiplayer online games (MMOGs) that scale to thousands of users, but the technical and economic challenges have been -- until now -- enormous. They require expertise in multi-threaded programming, distributed computing, and transactional processes, along with deep pockets to sustain back-end processing resources.
Kesselman claims that the open-source release of Sun Labs Project Darkstar -- which offers Java technology